Follow Jon Neal
Follow
Following Jon Neal
Following
Add To Collection
Collection
Devlog
DoubleCross
←
Return to DoubleCross
Devlog
Personal Update
April 27, 2021
by
Jon Neal
Hello, This'll be short, but I've been taking a break from the project for the past two or so weeks. I don't want to go into details but a lot of events in my personal life lately had a pretty negativ...
Continue reading
No Update
April 12, 2021
by
Jon Neal
Hey, So there won't be any significant update post for this week. With last weeks being late, and a busy weekend a lot of progress wasn't made. I will be working on getting the hacking mechanic workin...
Continue reading
Breakthrough
April 08, 2021
by
Jon Neal
Hi everyone, I'm a few days late because I wanted to finish the changes to the items and stuff finished. I had a big mental breakthrough! After I got the items refactored I worked on getting item pick...
Continue reading
Update #3
March 29, 2021
by
Jon Neal
Hello again, Shorter update this week. I've continued working on refactoring how items work, and the pickup/drop off system for the game. Now when the player picks an item up, they store a struct cont...
Continue reading
Late Update
March 24, 2021
by
Jon Neal
Hello again, This dev log is a lot late, and the PS5 is to blame lol. In all actuality last week I finally snagged a PS5 which means I spent most of my free time playing Spider-Man: Miles Morales, and...
Continue reading
Introduction/First Log
March 13, 2021
by
Jon Neal
Hello! This is my first dev log for my game currently named 'Double Cross'. For a quick breakdown 'Double Cross' is 2D multiplayer social deception heist. Players will work together to steal items and...
Continue reading